Showing posts with label Street Fighter. Show all posts
Showing posts with label Street Fighter. Show all posts

Monday, December 17, 2012

FREE Download of Streetfighter X Megaman Game


Having fought countless robot masters over the years,
Mega Man is ready to lay back, relax and enjoy his 25th Anniversary.
Getting wind of this, Ryu and his fellow Street Fighters want one last battle
before they let their own anniversary finish. Charge up your mega busters and
stretch out your lightning legs, this is Street Fighter® X Mega Man®!

A true collaboration between Capcom and its fans for Mega Man’s and
Street Fighter’s 25th Anniversary, Street Fighter® x Mega Man® was created and
developed by Singapore native Seow Zong Hui (aka “Sonic”), with an original
soundtrack by Luke Esquivel (aka “A_Rival”), and with support provided Capcom,
Street Fighter® X Mega Man® stars the Blue Bomber as he goes toe-to-toe with
some of Street Fighter’s most beloved characters complete with their own
individual themed stages and boss battles. Jump, shoot, and use your special
new Street Fighter abilities to defeat your foes and become the
world’s strongest robot!

FREE Download Here! static.capcom.com/sfxmm/SFxMM_US.zip

Saturday, January 28, 2012

Pac-Man & Megaman in Street Fighter X Tekken for PSVita







And if you're wondering where they got the character design for Megaman, it originated from the NES box art for "Megaman 1".





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Tuesday, January 17, 2012

Tuesday, April 26, 2011

Tekken X Street Fighter Teaser Footage




Shows Heihachi in a Shoto stance doing a Dragon Punch, & Nina in Chun Li's stance.


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Tuesday, April 12, 2011

Street Fighter X Tekken NEW PICS & VIDEO














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Street Fighter X Tekken NEW FOOTAGE: Ken, King, Abel, Marduk, Guile & Bob Confirmed









Features

- Dream match up – Dozens of playable characters including Ryu, Ken, Guile, Able, and Chun-Li from Street Fighter as well as Kazuya, Nina, King, Marduk, and Bob from TEKKEN.

- Real-time Tag Battle – Fight as a team of two and switch between characters strategically.

- Familiar Controls – In SFxT, controls will feel familiar for fans of both series.

- Robust online modes – In addition to the online features from SSFIV, SFxT features totally upgraded online functionality and some new surprises.

Game Engine:

All characters use standard Street Fighter controls – light, medium and heavy punches along with light, medium and heavy kicks. This doesn’t change anything for the Street Fighter cast but obviously changes things for the Tekken characters, with their normals being single moves from Tekken 6.

The game itself is a 2-versus-2 tag fighter. When one character completely runs out of energy, that team will lose the round. When tagged out, characters don’t get any energy back.

LP + LK performs throw, MP + MK performs tag, HP + HK performs launcher. The launcher hits really high but has really long start-up and really bad recovery. You can cancel into the launcher but I couldn’t find anything that combed into it." - Ryan King from Play  
More Gameplay Info Here

The game will be out in 2012 on Xbox, PS3, and PC.



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Super Street Fighter 4 AE DLC June 7th Release Date


Super Street Fighter 4 Arcade Edition will be available as DLC to all owners of SSF4 on June 7 for $14.99. A full retail disc for Arcade Edition will also be available June 24th. A PC version is in the works.




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Monday, April 11, 2011

Thursday, April 7, 2011

Super Street Fighter 4 Arcade Edition DLC coming to Xbox360 & PS3 - [Promo Video]


http://img820.imageshack.us/i/5gk.mp4/  <<<< Watch Video


No release date yet, but it features "new" characters Yun, Yang, Evil Ryu, & Oni. Upgraded replay channels, & character rebalancing.


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Saturday, March 26, 2011

Evil Ryu Alternate Costume & Gameplay Video for SSFAE







So Evil Ryu's alternate costume is uhhhhhhh..... garbage. Ryu has some of the worst alternate costumes in SF4. What's with the hobo goth hair??? I don't get it.

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Friday, March 25, 2011

Evil Ryu Officially Announced for Super Street Fighter 4: Arcade Edition [ PICS & VIDEO]

Ultra I


Ultra II



Here's is Capcom's "official" announcement of Evil Ryu. Evil Ryu & Oni Akuma footage leaked months ago & then Capcom demanded that the characters be locked again.. but whatever. Where's the DLC already? ...That's the question.

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Tuesday, March 15, 2011

Video Game Industry Hit By Disaster in Japan [ MSNBC Article ] Ways to Help Japan Victims


By Winda Benedetti (MSNBC)

Japan is home to many of the biggest companies in the video game business — Nintendo, Sony, Capcom, Square-Enix, just to name a very few. And while many of the companies themselves managed to escape the earthquake and tsunami devastation largely unscathed, the disaster is expected to impact the game industry for months to come.

Jesse Divnich, a video game analyst for EEDAR, says he expects the biggest impact on the industry to be seen in game launch delays.

"The development process in the video game industry is not flexible, so any type of hitch at all whether internal or external will delay the release of a video game," he said. "It's hard to make up lost time. So short term we will see a lot of delays."

Indeed, as we reported Monday, some game companies have already delayed titles due to the apocalyptic nature of the gameplay. But as this week has continued, publishers have announced even more launch delays in Japan.

Although Nintendo initially said it wasn't going to postpone the release of any games, Japanese games blog Andriasang reports the game giant is now pushing back the launch of "Steel Diver" — a highly anticipated game for the new Nintendo 3DS game machine. Meanwhile, Konami is delaying the launch of its Nintendo DS game "Powerful Golf."

Ubisoft also has announced it's delaying the Japanese launch of downloadable content for "Assassin's Creed: Brotherhood" called "The Da Vinci Disappearance."

These delays certainly make sense. As the nation struggles to recover, gaming is hardly the first thing on anyone's mind. But it seems delays are unlikely to stop there.

Energy conservation has become a priority issue for the country struggling to contain the damage done to its nuclear power plants. Because of that, companies have been powering down to help conserve energy and rolling blackouts have ground their work to a halt.

Famed game director Hideo Kojima (the man behind the "Metal Gear" series) posted that he'd be leaving work for power saving reasons.


Meanwhile, "Street Fighter IV" series producer Yoshinori Ono took to Twitter to update his followers on how this has impacted work there. "I could not go to R&D. Tokyo's transportation was down. Part of knock out power in Tokyo. We'll be not go back to work as usual for a while," he said.

Michael Pachter, video game analyst for Wedbush Morgan Securities, told me it's difficult to assess the extent of the impact on the gaming industry this early. He says a company like Nintendo, located several hundred miles away from the hardest hit areas, will likely not experience the kind of software development disruption other companies might.

But "It’s more difficult to assess with Sony, since they are in Tokyo, and we’re not getting a lot of news from there," he says.

Pachter and Divnich both point out that the North American game market will not be nearly as impacted as the Asian game market.

"The U.S. market is not particularly dependent upon Japanese companies for software," Pachter says. "But it is pretty dependent for hardware, so we could see a lingering impact if hardware supply is disrupted for more than a few weeks."

Certainly the day-to-day business of gaming is taking a big hit in Japan. Square-Enix has shut down their "Final Fantasy XI" and "Final Fantasy XIV" servers temporarily to help conserve energy. The company has said the servers will be shut down for at least a week.

Meanwhile, Kotaku reports that the earthquake has caused difficulty for Sony's PlayStation Network in Japan and is urging players to back up their data. The company's PlayStation information call and repair centers also have been closed down for the time being.

Microsoft has also had to shut down its Xbox 360 repair center in Japan and is postponing the launch of some Xbox Live programs it had planned to launch in Japan this week.

"Obviously, if the threat of a nuclear plant meltdown materializes, things could get much worse," Pachter said. "I just can't guess what will happen there." (That situation, in fact, grows more dire by the moment.)

Despite the difficulties the industry faces, gaming companies both in Japan and around the world have been among the very first to offer financial aid to the country and its suffering citizens.

Nintendo, Sony and Microsoft have all made big donations. Meanwhile, Zynga — maker of "FarmVille" and "CityVille" — has partnered with Save the Children to raise money for the Japan Earthquake Tsunami Children Emergency Fund. Players can donate directly here or they can buy special in-game "FarmVille" and "YoVille" items, the proceeds for which will be donated to the relief efforts.


 
Capcom has cut the price of its "Street Fighter IV" game in Apple's App Store to 99 cents and will be donating 100 percent of its purchase price to charity.

Their App Store plea reads: "People from all over the world, please unite with us to help people in the disaster-struck area."

msnbc.com

Other ways you can help Japan:
The American Red Cross. Using your cell phone, you can text-message donations of $10 to the agency. Text the letters REDCROSS to 90999 to make the $10 donation, or visit the organization's website.

The Salvation Army


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Saturday, January 22, 2011

Evi Ryu & Oni Akuma in Super Street Fighter 4: Arcade Edition

 


O SNAP!  Bad Video quality though... Oni looks like a mix between Akuma & Gouken.  Evil Ryu looks like the usual Akuma/Ryu mix.  I'm waiting on Shin-Gouken!!! >:O  .. More vids on Shoryuken.com ..


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