Showing posts with label Nintendo. Show all posts
Showing posts with label Nintendo. Show all posts

Thursday, September 13, 2012

Nintendo's New Wii U Console in stores November 18th - Basic and Delux Sets

The Basic set will have 8GB of memory and includes the console, a GamePad, an HDMI cable, a sensor bar and an AC adapter. The basic set will be $299.99 in the United States.





The Deluxe set will have 32GB of internal memory and includes everything in the Basic configuration, plus a GamePad charging cradle, a stand for the GamePad and a stand for the console itself, plus a copy of Nintendo Land. The Deluxe set will be $349.99 in the United States.

GAMES

The launch day games in Europe have been confirmed as New Super Mario Bros U, Nintendo Land, FIFA 13, ZombiU, Rayman Legends, Mass Effect 3, and Call of Duty Black Ops 2. There's no definite list for the US, but we can assume it will be very similar.

The biggest surprise of the day was without a doubt Bayonetta 2, which was announced as a Wii U exclusive. Wow. Platinum Games' other Wii U title, cute superhero-strategy mashup Project P-100, was retitled The Wonderful 101.

On the multiformat side, Activision and Nintendo finally confirmed Call of Duty: Black Ops 2 for Wii U. Activision is also bringing Skylanders Giants to the party. We'll be seeing Aliens: Colonial Marines in the "launch window" as well. Tekken Tag Tournament 2 will have new, Wii U exclusive content - including Nintendo costumes and power-ups. An Ultimate edition of Monster Hunter 3 will be coming to Wii U as well as 3DS from Capcom. The full line-up of Nintendo Land mini-games is also now out in the open.
Nintendo released a list of over 50 launch window games in North America and Europe - that's games released between November and the end of March. You can read the full list right here.

Source: IGN



Tuesday, June 7, 2011

Nintendo "Wii U" Console Annouced




UPDATED*

Launches: 2012

Size: Approximately 1.8 inches tall, 6.8 inches wide and 10.5 inches long.

New Controller: The new controller incorporates a 6.2-inch, 16:9 touch screen and traditional button
controls, including two analog Circle Pads. This combination removes the traditional
barriers between games, players and the TV by creating a second window into the
video game world. The rechargeable controller includes a Power button, Home
button, +Control Pad, A/B/X/Y buttons, L/R buttons and ZL/ZR buttons. It includes a
built-in accelerometer and gyroscope, rumble feature, camera, a microphone, stereo
speakers, a sensor strip and a stylus.

Other Controls: Up to four Wii Remote™ (or Wii Remote Plus) controllers can be connected at once.
The new console supports all Wii™ controllers and input devices, including the
Nunchuk™ controller, Classic Controller™, Classic Controller Pro™ and Wii Balance
Board™.

Media: A single self-loading media bay will play 12-centimeter proprietary high-density
optical discs for the new console, as well as 12-centimeter Wii optical discs.

Video Output: Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI,
component, S-video and composite.

Audio Output: Uses AV Multi Out connector. Six-channel PCM linear output through HDMI.
Storage: The console will have internal flash memory, as well as the option to expand its
memory using either an SD memory card or an external USB hard disk drive.

CPU: IBM Power®-based multi-core microprocessor.

Other: Four USB 2.0 connector slots are included. The new console is backward compatible
with Wii games and Wii accessories.

Note: Details are subject to change.


101

Tuesday, March 15, 2011

Video Game Industry Hit By Disaster in Japan [ MSNBC Article ] Ways to Help Japan Victims


By Winda Benedetti (MSNBC)

Japan is home to many of the biggest companies in the video game business — Nintendo, Sony, Capcom, Square-Enix, just to name a very few. And while many of the companies themselves managed to escape the earthquake and tsunami devastation largely unscathed, the disaster is expected to impact the game industry for months to come.

Jesse Divnich, a video game analyst for EEDAR, says he expects the biggest impact on the industry to be seen in game launch delays.

"The development process in the video game industry is not flexible, so any type of hitch at all whether internal or external will delay the release of a video game," he said. "It's hard to make up lost time. So short term we will see a lot of delays."

Indeed, as we reported Monday, some game companies have already delayed titles due to the apocalyptic nature of the gameplay. But as this week has continued, publishers have announced even more launch delays in Japan.

Although Nintendo initially said it wasn't going to postpone the release of any games, Japanese games blog Andriasang reports the game giant is now pushing back the launch of "Steel Diver" — a highly anticipated game for the new Nintendo 3DS game machine. Meanwhile, Konami is delaying the launch of its Nintendo DS game "Powerful Golf."

Ubisoft also has announced it's delaying the Japanese launch of downloadable content for "Assassin's Creed: Brotherhood" called "The Da Vinci Disappearance."

These delays certainly make sense. As the nation struggles to recover, gaming is hardly the first thing on anyone's mind. But it seems delays are unlikely to stop there.

Energy conservation has become a priority issue for the country struggling to contain the damage done to its nuclear power plants. Because of that, companies have been powering down to help conserve energy and rolling blackouts have ground their work to a halt.

Famed game director Hideo Kojima (the man behind the "Metal Gear" series) posted that he'd be leaving work for power saving reasons.


Meanwhile, "Street Fighter IV" series producer Yoshinori Ono took to Twitter to update his followers on how this has impacted work there. "I could not go to R&D. Tokyo's transportation was down. Part of knock out power in Tokyo. We'll be not go back to work as usual for a while," he said.

Michael Pachter, video game analyst for Wedbush Morgan Securities, told me it's difficult to assess the extent of the impact on the gaming industry this early. He says a company like Nintendo, located several hundred miles away from the hardest hit areas, will likely not experience the kind of software development disruption other companies might.

But "It’s more difficult to assess with Sony, since they are in Tokyo, and we’re not getting a lot of news from there," he says.

Pachter and Divnich both point out that the North American game market will not be nearly as impacted as the Asian game market.

"The U.S. market is not particularly dependent upon Japanese companies for software," Pachter says. "But it is pretty dependent for hardware, so we could see a lingering impact if hardware supply is disrupted for more than a few weeks."

Certainly the day-to-day business of gaming is taking a big hit in Japan. Square-Enix has shut down their "Final Fantasy XI" and "Final Fantasy XIV" servers temporarily to help conserve energy. The company has said the servers will be shut down for at least a week.

Meanwhile, Kotaku reports that the earthquake has caused difficulty for Sony's PlayStation Network in Japan and is urging players to back up their data. The company's PlayStation information call and repair centers also have been closed down for the time being.

Microsoft has also had to shut down its Xbox 360 repair center in Japan and is postponing the launch of some Xbox Live programs it had planned to launch in Japan this week.

"Obviously, if the threat of a nuclear plant meltdown materializes, things could get much worse," Pachter said. "I just can't guess what will happen there." (That situation, in fact, grows more dire by the moment.)

Despite the difficulties the industry faces, gaming companies both in Japan and around the world have been among the very first to offer financial aid to the country and its suffering citizens.

Nintendo, Sony and Microsoft have all made big donations. Meanwhile, Zynga — maker of "FarmVille" and "CityVille" — has partnered with Save the Children to raise money for the Japan Earthquake Tsunami Children Emergency Fund. Players can donate directly here or they can buy special in-game "FarmVille" and "YoVille" items, the proceeds for which will be donated to the relief efforts.


 
Capcom has cut the price of its "Street Fighter IV" game in Apple's App Store to 99 cents and will be donating 100 percent of its purchase price to charity.

Their App Store plea reads: "People from all over the world, please unite with us to help people in the disaster-struck area."

msnbc.com

Other ways you can help Japan:
The American Red Cross. Using your cell phone, you can text-message donations of $10 to the agency. Text the letters REDCROSS to 90999 to make the $10 donation, or visit the organization's website.

The Salvation Army


101

Wednesday, March 9, 2011

Engadget Nintendo 3DS Video Review [WATCH]





This is the Engadget Review for Nintendo 3DS(Japanese Version).


101